Class ParamExpressionSymbol

java.lang.Object
org.ek9lang.compiler.symbols.Symbol
org.ek9lang.compiler.symbols.ParamExpressionSymbol
All Implemented Interfaces:
Serializable, ISymbol, ISymbolNature, ITokenReference

public class ParamExpressionSymbol extends Symbol
While we don't add these in the scoped structures when compiling. We do use these to augment the parse tree for the appropriate context. We do this so that we can work out what type of result will be returned from an expression. For this call we need the order list of parameters specifically the types of those parameters.
See Also:
  • Constructor Details

    • ParamExpressionSymbol

      public ParamExpressionSymbol(String name)
  • Method Details

    • addParameter

      public void addParameter(ISymbol symbol)
    • clone

      public ParamExpressionSymbol clone(IScope withParentAsAppropriate)
      Description copied from interface: ISymbol
      Clone the symbol and re-parent if this symbol like a method should have a parent. Other symbols like VariableSymbols are un-parented
      Specified by:
      clone in interface ISymbol
      Overrides:
      clone in class Symbol
    • cloneIntoStreamPipeLineSymbol

      protected ParamExpressionSymbol cloneIntoStreamPipeLineSymbol(ParamExpressionSymbol newCopy)
    • getParameters

      public List<ISymbol> getParameters()
    • getFriendlyName

      public String getFriendlyName()
      Description copied from interface: ISymbol
      Provide the name an end user would need to see on the screen. Normally this is just 'getName' but in the case of Templates We use a very nasty internal naming for List of SomeClass - which will probably be something like _List_hashed_version_of_ComeClass and the end user needs to see 'List of SomeClass' for it to be meaningful.
      Specified by:
      getFriendlyName in interface ISymbol
      Overrides:
      getFriendlyName in class Symbol
      Returns:
      a user presentable of the symbol name.
    • equals

      public boolean equals(Object o)
      Description copied from class: Symbol
      Two symbols are the same symbol when they agree on name, category, genus, mutability AND the declaration site they came from.

      The source token is part of identity deliberately. Name alone is not enough: symbol names are unqualified here, so two unrelated variables both called count, or two types called Foo in different modules, would otherwise compare equal. The compiler relies on telling those apart - CodeFlowMap keys initialisation state on Map<IScope, Map<ISymbol, SymbolAccess>>, and conflating two same-named declarations there makes flow analysis attribute one variable's initialisation to another.

      That distinction used to be present ONLY in Symbol.hashCode(), which is why this looked like it worked: two same-named symbols compared equal yet hashed apart, so hash collections usually - but not reliably - kept them separate, while any direct equals call saw them as one. Encoding it here makes the two agree. See SymbolEqualsHashCodeContractTest.

      Overrides:
      equals in class Symbol
    • hashCode

      public int hashCode()
      Description copied from class: Symbol
      Mixes in exactly the fields Symbol.equals(Object) compares, and nothing else.

      A hashCode may legitimately use FEWER fields than equals (that only causes collisions, which are correct), but never MORE: any extra field makes two symbols that compare equal land in different buckets, so a HashSet silently holds visible duplicates and a HashMap lookup misses an entry that is present. This method used to mix in purity, which no equals at THIS level consults - purity belongs in FunctionSymbol, the level whose equals compares it. The source token stays, and is now matched by Symbol.equals(Object). See SymbolEqualsHashCodeContractTest.

      Overrides:
      hashCode in class Symbol